PermalinkCustom Asset Generator CustomEditor
Custom editors and property drawers used by Custom Asset Generator are stored in dynamically generated CustomAssetGenerator.CustomEditor.dll assembly.
PermalinkDefault MonoBehaviour Custom Editor
This property is required to draw ScriptableObject property drawer properly. Its availability depends on ScriptableObject property drawer.
If you have any custom editor for MonoBehaviour type, you need to disable this property to make sure that Unity is using your custom editor for MonoBehaviour type.
You can ping all custom editors, whose type is MonoBehaviour, in the project.
PermalinkScriptableObject Property Drawer
Property drawer for ScriptableObject.
If you have any property drawer for ScriptableObject type, you need to disable this property to make sure that Unity is using your custom property drawer for ScriptableObject type.
You can ping all property drawers, whose type is ScriptableObject, in the project.
You can edit custom assets in place, when you enable ScriptableObject property drawer.